mxMarker

A static class that implements all markers for VML and SVG using a registry.  NOTE: The signatures in this class will change.

Summary
mxMarkerA static class that implements all markers for VML and SVG using a registry.
Variables
markersMaps from markers names to functions to paint the markers.
Functions
addMarkerAdds a factory method that updates a given endpoint and returns a function to paint the marker onto the given canvas.
createMarkerReturns a function to paint the given marker.

Variables

markers

markers: []

Maps from markers names to functions to paint the markers.

Functions

addMarker

addMarker: function(type,
funct)

Adds a factory method that updates a given endpoint and returns a function to paint the marker onto the given canvas.

createMarker

createMarker: function(canvas,
shape,
type,
pe,
unitX,
unitY,
size,
source,
sw,
filled)

Returns a function to paint the given marker.

markers: []
Maps from markers names to functions to paint the markers.
addMarker: function(type,
funct)
Adds a factory method that updates a given endpoint and returns a function to paint the marker onto the given canvas.
createMarker: function(canvas,
shape,
type,
pe,
unitX,
unitY,
size,
source,
sw,
filled)
Returns a function to paint the given marker.
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