mxEdgeSegmentHandler.js | |
Functions | |
getCurrentPoints | Returns the current absolute points. |
getPreviewPoints | Updates the given preview state taking into account the state of the constraint handler. |
updatePreviewState | Overridden to perform optimization of the edge style result. |
getTooltipForNode | Returns no tooltips. |
start | Starts the handling of the mouse gesture. |
createBends | Adds custom bends for the center of each segment. |
redraw | Overridden to invoke <refresh> before the redraw. |
redrawInnerBends | Updates the position of the custom bends. |
Returns the current absolute points.
mxEdgeSegmentHandler.prototype.getCurrentPoints = function()
Updates the given preview state taking into account the state of the constraint handler.
mxEdgeSegmentHandler.prototype.getPreviewPoints = function( point )
Overridden to perform optimization of the edge style result.
mxEdgeSegmentHandler.prototype.updatePreviewState = function( edge, point, terminalState, me )
Returns no tooltips.
mxEdgeSegmentHandler.prototype.getTooltipForNode = function( node )
Starts the handling of the mouse gesture.
mxEdgeSegmentHandler.prototype.start = function( x, y, index )
Adds custom bends for the center of each segment.
mxEdgeSegmentHandler.prototype.createBends = function()
Overridden to invoke refresh before the redraw.
mxEdgeSegmentHandler.prototype.redraw = function()
Updates the position of the custom bends.
mxEdgeSegmentHandler.prototype.redrawInnerBends = function( p0, pe )